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* Rocket Squid V1.0 *
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by Steve Dismukes (stevedismukes@hotmail.com)

Just don't ask where the idea for this came from. I've absolutely no idea.

The Albian Rocket Squid spends most of its life in the deepest parts of 
Albia's oceans. However, for reasons unknown to Albian science, they 
sometimes appear near the surface. The difference in pressure causes gas 
within their bodies to expand, building up pressure gradually until with 
a deafening WHOOOOSH the unfortunate mollusc is violently launched into 
the sky. This is a possible explanation for occasional rains of calamari 
in Albia. More often it is believed that the squid vanish into space, 
perhaps to colonise new worlds.

What will the files do?

Rocket Squid.COB
This COB injects an Albian Rocket Squid into the sea between the Desert 
Island and the Watchtower. It will swim happily back and forth 50 times 
before soaring into the sky, never to be seen again. Alternatively, poking 
it (left-click with the mouse) will cause it to launch immediately.

Creatures watching the Rocket Squid when it lifts off will receive:
Need for Pleasure: -75
Boredom: -100

Creatures who are within earshot of the Rocket Squid when it lifts off 
will receive:
Need for Pleasure: -75
Boredom: -100

Rocket Squid.RCB
Remover for the Rocket Squid

rsqd.SPR
Sprite file for Rocket Squid.COB

rsqd.WAV
Sound file for Rocket Squid.COB

How do I use this cob?
1.Open your Creatures directory.
2.Copy the files "Rocket Squid.COB" and "Rocket Squid.RCB" into the 
  Creatures main directory.
3.Copy the file "rsqd.SPR" into the Creatures/Images directory.
3.Copy the file "rsqd.WAV" into the Creatures/Sounds directory.
4.When running Creatures, use a Cob Injector to inject the cob. 
  A cob injector can be downloaded from The Official Creatures site at:
  http://www.creatures.co.uk

How do I get rid of this cob?

Inject Rocket Squid.RCB using the Object Injector.

Object Numbers Used:

2 10 166 - The Albian Rocket Squid
-*-*-*-*-*-*-*-
Feel free to distribute this COB as you see fit, but please don't take credit for 
its creation. I made it all by myself, with help from bmp2spr v1.1 and 
CobCom v2.0, both by Lee Gaiteri (http://www.dreamscape.com/lummoxjr/creatures).